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VS: R2 Critiques

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Scrap-paper
Your creativity and effort really shines here. (: Again, you take full advantage of each character's powers, making the fight engaging and exciting. And not only do they fight each other, but the world itself. The police officers were an excellent way for the two to interact with the world. Another thing I liked was the development Tuk got, through his interactions with Keegan and the flashback to when he was a hitman. I liked the juxtaposition in Tuk's behavior, heartlessly murdering a child and then, years later, comforting Keegan.
Really, there's not much negative I can say about this! xD Morphio was very in character, the panels flowed well, and you draw action very well.
One of the only things I would say needs work is how you treat dialog. There are times when no speech bubbles make the words blend in with the background. When you have a single, light color with the black words against it, then it's fine. But when you get into more complex backgrounds with different shades of colors, that's when it gets more difficult to read the writing. Don't be afraid to use speech bubbles, even if it covers up a bit of your backgrounds or the characters you drew. But if you want to avoid this, try using white text outlined in black. That shows up on anything, despite color.

Venomx3000
You do very well with writing. You use the words to their full extent, controlling what one sees of the environment and how one sees the characters that are present. Your fight is astounding. Very detailed and written so that people who may be unfamiliar with fighting can follow along. Not only did the words flow, but the characters' actions from one move to the next moved very gracefully as well. It was also a surprise to see Wolfbane back, but a pleasant one at that. The difference in their character was a good way to further show how maniac Evil is. The epilogue also was a great way delve deeper into Evil's past and personality. Showing that other side of him makes me curious as to how he will act in the next round.
One of the things you need to pay closer attention to, however, is you syntax. Make sure you stay in the same tense, as there was a lot of shifting from past to present with your verbs. Another thing is to make sure that fragments are where you want them. Fragments are short and choppy. If used correctly, they can make a scene move quickly, give a sense of urgency all while stopping the reader from going too fast due to the stops in the periods. However, used in the wrong areas, they can make your paragraph choppy and difficult to read. I find it useful, if reading it through yourself, to read it aloud to yourself. That will also help you catch any tense changes and typos.
A really minor thing as well are your transitions from the fight to the Rest House. A simple break or line or something may work better than writing that we are back at the house. Otherwise, really great job!

Grey-Walker
First off, I wanna say how much I like your portrayal of Drakonius. And not just him. Of both your character and your opponents - all three get good show time throughout the entry. In the beginning, you get into Harmony's head and how the trauma and her inner demons are affecting her physical and emotional state, which appears again when she first meets Red. Red's development is also very interesting. The integration of Corruption's returning soul overshadowing Red shows a good amount of foreshadowing for his development. Juxtaposed with the development Red gets earlier on with Dijon, which is a lot lighter in both atmosphere and conversation than it is when Corruption intimidates Kevin furthers both. All those things help the reader see into each character, making them round and interesting.
The imagery and plot are both spectacular. The story behind the world and imagery when it was revived, as well as using other characters beside your opponent to further your plot really helped further both plot and character development/ You did an amazing job showing everything that happened, not just telling, which made the story all the more engaging. Great job in that aspect, and keep up the good work!
As always, be conscious of typos and little grammatical mistakes. You can misspell words that spellcheck won't see because the word is a real word, yet one you do not want in your sentence. There are quite a few of these, so I would suggest a proofreader, or reading your round out loud to yourself, both of which work really well.

Harmony-Fox
You give Kevin a good amount of development in this round, which I like. You show he's more than just a simpering coward and he's really ready to man up and fight for Harmony. The bits of flashback with Kevin connected with his pain and what he was doing with Red also helped show what he had been through more. Another thing that helped strengthen the relationship between your characters was their thoughts for each other. I really loved how, despite their distance, they were only thinking of how best to help the other. However, while we got a good view of your characters, it felt that we only knew one side of Red. The interactions with Red and Kevin were really good, from running away to helping each other, but it was all physical with Red - it was never really shown what he was thinking or how he was feeling when everything was going on. While he's not your character, don't be afraid of him! There are always chances to talk with your opponent and expand on his character a bit more in your own entry. :3
Another thing I liked was the foreshadowing with Harmony and the demon inside her. I liked the description of it leaking out, but I think you could have gone a bit more in depth with it. But that has more to do with how you presented your writing then anything.
One of your main problems, however, was with your writing. Writing is an entirely different media from drawing comics. You have to accommodate for the change or you will loose one of your most powerful advantages as a writer. What I noticed was the writing was structured somewhat like a script. I'm not saying it was always like that. There were times where you had great details of the world around the characters and I could imagine where, exactly, they were. However, there are times where your writing is just dialog dialog dialog one sentence of action dialog dialog. With a comic, dialog is the only thing you really need. You, as the artist, fill in the necessary pictures and control what the viewer sees that way. When writing is just dialog, the viewer has nothing to go off of. What is the character doing as they talk? Do they sound nervous? Are they fidgeting? What about when they are thinking? Are they pacing? Are other things forcing their way into their mind? Creating the picture in your mind and then setting it to words to accurately portray what you want the reader to see is something that you need to work on. What you need is a mixture of dialog and action to help hook the reader into your work and keep them interested. When you have the action, though, you do very well to describe it. Just try putting more of than with your dialog and you'll be good to go. : )

Luppa
Wow! You really give us a better look into Snipe's mind with the writing. It really does show how arrogant and immature he is. The development in the beginning when he interactions with the other contestants, especially Niobe, really shows how his mind works and how he thinks he's top of the world. It was a great show of character for him, which was somewhat lacking in the first round. So very good job with that!
His development didn't stop there, either. Even when he was fighting with Betty and Dijon, different aspects of his personality kept popping up from immaturity to anger to trickery. And the flashback was a nice look into his life then and now, which was a great comparison to how he changed, as well as a peek into his 'softer' side. Another thing that you handled well was the character interactions with the world, which was present so much more than in your first round. :>
Just a couple things to watch out for, like your typos and tense changes. There weren't a lot of those, however, so good job there. You write very well, and it was easy to follow and the descriptions were very vivid, too.
And Mutus and the gun at the end is verrrryyy interesting~ A nice bit of foreshadowing there and I wonder where it will go.

ValetheHowl
Vale, you keep doing it!! Such improvements from your last round! More backgrounds, shading, the panels taking up more of the page space! Color me impressed!! Your panels are also very dynamic and interesting. The world as well was very interesting, especially with the real life nightmares.
However, that is where I believe your round went a bit flat. There was a LOT of potential with character development. Facing your worst nightmare or something that you despise/love really can rile up one's emotions, which we saw a bit of from Winter and Howl. However, it felt like that the surface was only scratched. From what I saw, there was an emotional peak in the character from when they were affected by the nightmares that practically vanished when the next thing happened. I think it would have made a stronger entry, as well as make the reader relate to Howl more, if the depth of their reaction was sustained, as well as the effect of the world around them. Not only that, but there was this grinning shadow that appeared behind the person when their form was mimicking another's, yet the lack of depth behind that creature made its existence in the world fall flat. There was a lot of potential to delve into your characters more, which is a good thing! Don't be afraid of getting to the nitty gritty and showing just how much Howl feels. :> A way to do this is to show what your character is thinking. For example, when Howl is beating winter with that board. To connect that action with Howl's emotional state regarding Promise, you could fit in one or two panels of flashback with Howl and Promise while sustaining the sound effects from the beating would have connected the physical conflict to Howl's emotional stress quite well.
That being said, I did like the show of brutality from Howl. Him being the suave 'gentleman' and trickster from your other entries, I was not expecting that level of brutality from him, especially towards a woman. But that intensity seemed to have no link to his encounters with Promise, instead having to do with the injuries Winter inflicted upon him and him merely wanting to subdue her to end any resistance. In the future, just make sure to pay closer attention to your character's development and dive completely into who your character is and how they react by using the conflicts fully.

TotalObelisk
heheh. Winter blushed when asked if she wanted to try out her friend's "swords." heheh. *cough* ANYWAY.
There is really very little I can say! You have a good amount of plot, with the unknown creature killing the maid and Winter going after them. One structural thing I like is the introduction of the unknown creature in the beginning, which we are left to wonder about until the end. As well as the masked woman taking the book from Winter and having the same type of sword. You also do well with the characters interacting with the world around them. The crumbling structure as well as Howl's trickery - and his gem going off - added a nice flare to the fight.
Apologies that it's only my critiques D: Ed and Eva need to get their butts in gear! >A<
I still love you guys, though.
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scrap-paper22's avatar
aww you guys are so nice to me